

Trade resources, gold and even land while trying to build a self sufficient and powerful colony Enhanced Diplomacy: Engage in advanced negotiations with natives, other colonists and your hostile motherland.Famous Leaders: Play as or compete against famous historical leaders like Simon Bolivar, Thomas Jefferson, and George Washington.New World Colonies: Each time you play, choose to lead one of four major European powers: England, Spain, France, or the Netherlands.Colonization Meets Cave IV: Built on the Civilization IV engine, Civilization IV: Colonization lets you experience one of Sid Meier's classic games - this new version has been ramped up to deliver the same addictive game play but with vibrant 3D graphics and a more expansive turn-based strategy experience.You will be challenged to guide your people from the oppressive motherland, discover a New World, negotiate, trade and fight as you acquire great power and battle for your freedom and independence. A re-imagining of the classic Colonization strategy game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of Civilization IV into a game experience in which you will lead a European nation on a quest to colonize and thrive in the New World. Sid Meier's Civilization® IV: Colonization™ is the fifth offering in the award winning Civilization IV series for Mac. Or rather, remove map metadata for Natives in Notepad, edit the map in World Builder, remove the newly generated metadata in the World Builder save in Notepad, and reinsert the metadata for Natives.Civilization IV: Colonization Sid Meier's Civilization IV Colonization To fix this issue, I had to edit the map in Notepad.

This had the disadvantage of locking the colonizing powers into particular starting locations, as well as removing the randomized placing of the Natives. It were, however, a bit more difficult to get it right, as the map editor, or World Builder, that came with Colonization required that you started a game before editing the map.

This is why I made a map, where the high seas are placed approximately 4 tiles from the coast.

This put the player at a distinct advantage, as the player would always start at the optimal position. If you started in Florida, it would take a Caravel more than 8 turns to make the trip to Europe, compared to 2-3 turns from easternmost tip of Latin America. The Huge Western Hemisphere (Americas) map that came with Civilization IV: Colonization had one major letdown: Aside from the easternmost tip of Latin America, there were a large distance between the coasts and the high seas.
